42.20 41.78.19 Singleplayer Multiplayer

[B42/41] Pickup ATM & FirePlace & Well
This mod allows you to pick up various types of tiles and relocate them elsewhere.

2 types of ATMs

3 types of Fireplaces

Well

Wells can be picked up starting from Carpentry Level 5.
Starting with a 100% chance of breakage at Carpentry Level 5, it decreases by 10% per level,
down to a 50% breakage chance at Carpentry Level 10.

Shower Stall

Elevator

Parking Stopper

Fountain

Gas Station Gas Pump

Gas station gas pumps can be picked up starting from Carpentry Level 5.
The breakage chance is 85% at Carpentry Level 9 and 75% at Carpentry Level 10.

2 types of Indoor Light Switches

4 types of 1st Floor Street Lights

2 types of 2nd Floor Street Lights

For 2nd floor street lights, pick up the pillar from the 1st floor, build stairs to go up to the 2nd floor, and then pick up the light fixture.
To place them, install the pillar on the 1st floor, build stairs to go to the 2nd floor, place a wooden floor directly above the pillar, install the light fixture, and then disassemble or destroy the wooden floor.
Only street lights that have been picked up and placed back at least once can be turned on and off manually.
Enabling the "Auto Turn On/Off Street Lights" option in Sandbox settings will automatically turn them on at night and off in the morning.
When enabled, street lights will work outdoors before power shutoff. When disabled, they only function indoors or within generator range.
It is recommended to keep this option enabled before power shutoff and disabled after power shutoff.

3 types of Vaults (Added Container Capacity)

Added pickup and container functionality to 3 types of vaults.
For areas where chunks have already been generated, picking up and re-placing the vault will enable the container functionality.
Wall Safe = Capacity 60
Floor Safe = Capacity 100
Vault = Capacity 100
Like vanilla, they have no collision box.

[B42] Groundwater Pump

Groundwater pumps can be picked up starting from Carpentry Level 5.
Starting with a 100% chance of breakage at Carpentry Level 5, it decreases by 10% per level, down to a 50% breakage chance at Carpentry Level 10.

[B42] 6 types of String Lights

Only string lights that have been picked up and placed back at least once can be turned on and off manually.
Enabling the "Auto Turn On/Off String Lights" option in Sandbox settings will automatically turn them on at night and off in the morning.
When enabled, string lights will work outdoors before power shutoff. When disabled, they only function indoors or within generator range.
It is recommended to keep this option enabled before power shutoff and disabled after power shutoff.
If String Lights into individual singletile objects is enabled in the Sandbox options,
String Light tiles that were changed to multi-tile objects in Build 42.20 will be converted back into individual single-tile objects.
However, enabling this option may cause conflicts with mods such as More Builds.
If you experience any issues, please disable this option.

[B41/B42] Log Stacks

[B42] Metal Band Saw

[B42] Grindstone

[B42] Chopping Block

[B42] Stone Mill

[B42] Primitive Furnace

[B42] Furnace

[B42] Blast Furnace

[B42] Large Bellows

Picking up crafted_02_16 ~ crafted_02_23 tiles will generate a Large Bellows item (Base.LargeBellows) in your inventory.

[B42] Primitive Kiln

[B42] Advanced Kiln

[B42] Dome Kiln

[B42] Butcher Hook

[B42] Primitive Forge

[B42] Forge

[B42] Advanced Forge

Can be picked up when enabling the addon mod "Pickup Advanced Forge".

[B42] Blacksmith Anvil

Can be picked up when enabling the addon mod "Pickup Advanced Forge".
Picking up crafted_01_18, crafted_01_35 tiles will generate a Blacksmith Anvil item (Base.BlacksmithAnvil) in your inventory.

[B42] Forge Cover Plate

Can be picked up when enabling the addon mod "Pickup Advanced Forge".

[B42] Campfire Kit

[B42] Cooking Pit

[B42] Simple Cooking Pit

[B42] Tarp Shelter

[B42] Lean-to Shelter

[B42] Bars, Light Bars (Ceiling/Floor), Light Bar Corners (Ceiling/Floor)

Right-click after picking up to change colors.
Can only be changed if you have a light bulb or paint of the matching color, and this can be modified in Sandbox options to allow changing colors without materials.
For cyan paint, both Base.PaintCyan and Base.PaintTurquoise exist, but color changes only work with Base.PaintCyan.
※ Currently in version 42.6, there is a bug where light source tiles do not update properly, and a bug where light bar ceiling corners are invisible in pre-existing indoor areas on the map.

[B42] Pallets, Gold Bars 1-Tier, Gold Bars 2-Tier

When Change Gold Pallet Weight is enabled in the Sandbox options:
The weight of the 30- and 60-weight gold bar tiles is reduced by half, allowing the 60-weight gold bar tile to be picked up and stacked.
Additionally, if you have 30 Gold Bar items + 1 pallet, or 60 Gold Bar items + 2 pallets, you can turn them back into gold bar tiles. (Right-click the gold bars or pallet in your inventory, in a container, or placed on the ground)
You can also right-click a 60-weight 2-tier gold bar tile placed on the ground to take the gold bars from it.
※ Only vanilla gold bar tiles are modified.

Convert Meat Display Case to Fridge